state = {
	id = 40
	name = "STATE_40"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = KAP
		add_core_of = KAP
		buildings = {
			infrastructure = 0
			arms_factory = 0
			industrial_complex = 0
		}
		#victory_points = { }
	}

	provinces = {
		 13953 13954 13955
	}

	manpower = 1000
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
